Search results for "Sound Source Localization"

showing 7 items of 7 documents

Real-time Sound Source Localization on an Embedded GPU Using a Spherical Microphone Array

2015

Abstract Spherical microphone arrays are becoming increasingly important in acoustic signal processing systems for their applications in sound field analysis, beamforming, spatial audio, etc. The positioning of target and interfering sound sources is a crucial step in many of the above applications. Therefore, 3D sound source localization is a highly relevant topic in the acoustic signal processing field. However, spherical microphone arrays are usually composed of many microphones and running signal processing localization methods in real time is an important issue. Some works have already shown the potential of Graphic Processing Units (GPUs) for developing high-end real-time signal proce…

BeamformingSignal processingMicrophone arraybusiness.industryMicrophoneComputer scienceEmbedded systemsAudio processingAcoustic source localizationMicrophone arraysField (computer science)Sound source localizationEmbedded systemGeneral Earth and Planetary SciencesbusinessComputer hardwareGeneral Environmental ScienceProcedia Computer Science
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On the performance of multi-GPU-based expert systems for acoustic localization involving massive microphone arrays

2015

Sound source localization is an important topic in expert systems involving microphone arrays, such as automatic camera steering systems, human-machine interaction, video gaming or audio surveillance. The Steered Response Power with Phase Transform (SRP-PHAT) algorithm is a well-known approach for sound source localization due to its robust performance in noisy and reverberant environments. This algorithm analyzes the sound power captured by an acoustic beamformer on a defined spatial grid, estimating the source location as the point that maximizes the output power. Since localization accuracy can be improved by using high-resolution spatial grids and a high number of microphones, accurate …

Signal processingReverberationComputer scienceMicrophoneReal-time computingGeneral EngineeringAcoustic source localizationSound powercomputer.software_genreGridExpert systemMicrophone arraysComputer Science ApplicationsSound source localizationNoiseArtificial IntelligenceTEORIA DE LA SEÑAL Y COMUNICACIONESCIENCIAS DE LA COMPUTACION E INTELIGENCIA ARTIFICIALGraphics Processing UnitscomputerSteered Response Power
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A Bayesian direction-of-arrival model for an undetermined number of sources using a two-microphone array.

2014

Sound source localization using a two-microphone array is an active area of research, with considerable potential for use with video conferencing, mobile devices, and robotics. Based on the observed time-differences of arrival between sound signals, a probability distribution of the location of the sources is considered to estimate the actual source positions. However, these algorithms assume a given number of sound sources. This paper describes an updated research account on the solution presented in Escolano et al. [J. Acoust. Am. Soc. 132(3), 1257-1260 (2012)], where nested sampling is used to explore a probability distribution of the source position using a Laplacian mixture model, whic…

Microphone arrayAcoustics and UltrasonicsComputer scienceAcousticsBayesian probabilityDirection of arrivalSampling (statistics)DOAAcoustic source localizationMicrophone arraySpeech processingMixture modelBayesianSound source localizationArts and Humanities (miscellaneous)TEORIA DE LA SEÑAL Y COMUNICACIONESProbability distributionAlgorithmNested sampling algorithmThe Journal of the Acoustical Society of America
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Study of 3D sound for an audio-visual interaction in enriched virtual environment

2011

Most of the applications integrating 3D sound in virtual environment are limited to acoustic simulation. The objective of this thesis is to study the added value of 3D sound in the interaction with virtual environment. We developed an audio stimulation technique called "Artificial Spatial Audio Sensation: (ASAS)" based on the creation of audio effects. This technique conveys the sensations of spatialized sound that allows accurate sound source localization in azimuth and in elevation. In order to improve the localization time we also developed a model that integrates Head-Related Transfer Function (HRTF) with the ASAS technique. For the simulation of the depth of spatial sound sources, we d…

Son 3D3D soundEnvironnement VirtuelVirtual EnvironmentHRTFSound Interfaces[INFO.INFO-GR] Computer Science [cs]/Graphics [cs.GR]Interfaces sonoresSound Source LocalizationLocalisation de sources sonores
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Microphones’ Directivity for the Localization of Sound Sources

2011

In a recent paper [P. Rizzo, G. Bordoni, A. Marzani, and J. Vipperman, "Localization of Sound Sources by Means of Unidirectional Microphones, Meas. Sci. Tech., 20, 055202 (12pp), 2009] the proof-of-concept of an approach for the localization of acoustic sources was presented. The method relies on the use of unidirectional microphones and amplitude-based signals' features to extract information about the direction of the incoming sound. By intersecting the directions identified by a pair of microphones, the position of the emitting source can be identified. In this paper we expand the work presented previously by assessing the effectiveness of the approach for the localization of an acoustic…

Sound localizationunidirectional microphonesound source localization; unidirectional microphones; polar directivity pattern; feature extraction; timedelay estimate.timedelay estimate.Anechoic chamberComputer scienceAcousticsfeature extractionFeature extractionDetectorpolar directivity patternAcoustic source localizationDirectivityExpression (mathematics)sound source localizationPosition (vector)
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Real-time Sound Source Localization on Graphics Processing Units

2013

Abstract Sound source localization is an important topic in microphone array signal processing applications, such as camera steering systems, human-machine interaction or surveillance systems. The Steered Response Power with Phase Transform (SRP- PHAT) algorithm is one of the most well-known approaches for sound source localization due to its good performance in noisy and reverberant environments. The algorithm analyzes the sound power captured by a microphone array on a grid of spatial points in a given room. While localization accuracy can be improved by using a high resolution spatial grid and a high number of microphones, performing the localization task in these circumstances requires …

Microphone arrayCoprocessorComputer sciencebusiness.industryAudio ProcessingGPUMicrophone ArraysAcoustic source localizationSound powerGridcomputer.software_genreSound Source LocalizationComputational scienceGeneral Earth and Planetary SciencesGraphicsbusinessAudio signal processingcomputerComputer hardwareGeneral Environmental ScienceProcedia Computer Science
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Design and Implementation of Acoustic Source Localization on a Low-Cost IoT Edge Platform

2020

The implementation of algorithms for acoustic source localization on edge platforms for the Internet of Things (IoT) is gaining momentum. Applications based on acoustic monitoring can greatly benefit from efficient implementations of such algorithms, enabling novel services for smart homes and buildings or ambient-assisted living. In this context, this brief proposes extreme low-cost sound source localization system composed of two microphones and the low power microcontroller module ESP32. A Direction-Of-Arrival (DOA) algorithm has been implemented taking into account the specific features of this board, showing excellent performance despite the memory constraints imposed by the platform. …

business.industryMicrophoneComputer scienceEmbedded systemsProcess (computing)Esp32Context (language use)Acoustic source localizationIngeniería IndustrialTime–frequency analysisSound source localizationMicrocontrollerDoa estimationEnhanced Data Rates for GSM EvolutionElectrical and Electronic EngineeringbusinessImplementationComputer hardware
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